In games trailers and opening can be seen many cinematic conventions, both setting the game visually and genre wise the same as a film.
Resident Evil 5 trailer
http://www.youtube.com/watch?v=UX89tmpiuDA&feature=fvw
In the trailer above many cinematic conventions can be seen,
same camera angles, use of lighting, low/high angles to determine powerplays, montarge and music. The cinematic is actual cut scene footage and not representive of gameplay. Cut scenes are essentially films that piece the gameplay together to create narative.
In essance it is being marketed like a film. In a similar High key film manner
By the end of this blog i aim to establish
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